MirOS Manual: kernmalloc(PAPERS)

Reprinted from: Proceedings  of  the  San  Francisco  USENIX
Conference, pp. 295-303, June 1988.

      Design of a General Purpose Memory Allocator for
                  the 4.3BSD UNIX|- Kernel

                   Marshall Kirk McKusick

                     Michael J. Karels

              Computer Systems Research Group
                 Computer Science Division
 Department of Electrical Engineering and Computer Science
             University of California, Berkeley
                Berkeley, California  94720


          The 4.3BSD UNIX kernel uses many memory allo-
     cation  mechanisms, each designed for the particu-
     lar needs of the utilizing subsystem.  This  paper
     describes a general purpose dynamic memory alloca-
     tor that can be used by all of the kernel  subsys-
     tems. The design of this allocator takes advantage
     of known memory usage patterns in the UNIX  kernel
     and  a  hybrid strategy that is time-efficient for
     small allocations and  space-efficient  for  large
     allocations.  This allocator replaces the multiple
     memory allocation interfaces with a  single  easy-
     to-program  interface,  results  in more efficient
     use of global memory  by  eliminating  partitioned
     and  specialized memory pools, and is quick enough
     that no performance loss is observed  relative  to
     the  current  implementations. The paper concludes
     with a discussion of our experience in  using  the
     new  memory  allocator,  and directions for future

1. Kernel Memory Allocation in 4.3BSD

     The 4.3BSD kernel has at  least  ten  different  memory
allocators.  Some  of them handle large blocks, some of them
handle small chained data  structures,  and  others  include
information   to   describe   I/O   operations.   Often  the
-UNIX  is  a registered trademark of AT&T in the US and
other countries.

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            Design of a General Purpose Memory ...      McKusick, Karels

            allocations are for small pieces of  memory  that  are  only
            needed  for  the duration of a single system call. In a user
            process such short-term memory would  be  allocated  on  the
            run-time  stack.  Because  the kernel has a limited run-time
            stack, it is not feasible to allocate even  moderate  blocks
            of memory on it. Consequently, such memory must be allocated
            through a more dynamic mechanism. For example, when the sys-
            tem  must translate a pathname, it must allocate a one kilo-
            bye buffer to hold the name. Other blocks of memory must  be
            more persistent than a single system call and really have to
            be allocated from dynamic memory. Examples include  protocol
            control  blocks  that  remain throughout the duration of the
            network connection.

                 Demands for dynamic memory  allocation  in  the  kernel
            have increased as more services have been added. Each time a
            new type of memory allocation has been required, a  special-
            ized memory allocation scheme has been written to handle it.
            Often the new memory allocation scheme has been built on top
            of an older allocator. For example, the block device subsys-
            tem provides a crude form of memory allocation  through  the
            allocation  of empty buffers [Thompson78]. The allocation is
            slow because of the implied semantics of finding the  oldest
            buffer,  pushing its contents to disk if they are dirty, and
            moving physical memory into or out of the buffer  to  create
            the requested size. To reduce the overhead, a ``new'' memory
            allocator was built in  4.3BSD  for  name  translation  that
            allocates  a  pool of empty buffers. It keeps them on a free
            list  so  they  can   be   quickly   allocated   and   freed

                 This memory allocation method  has  several  drawbacks.
            First,  the new allocator can only handle a limited range of
            sizes. Second, it depletes the buffer  pool,  as  it  steals
            memory  intended  to  buffer  disk blocks to other purposes.
            Finally, it creates yet another interface of which the  pro-
            grammer must be aware.

                 A generalized memory allocator is needed to reduce  the
            complexity  of  writing  code inside the kernel. Rather than
            providing many semi-specialized ways of  allocating  memory,
            the  kernel  should provide a single general purpose alloca-
            tor. With only a single interface, programmers do  not  need
            to  figure  out the most appropriate way to allocate memory.
            If a good general purpose allocator is available,  it  helps
            avoid  the  syndrome of creating yet another special purpose

                 To ease the task of understanding how to  use  it,  the
            memory  allocator  should  have  an interface similar to the
            interface of the well-known memory  allocator  provided  for
            applications programmers through the C library routines mal-
            loc() and free(). Like the C library interface, the  alloca-
            tion  routine should take a parameter specifying the size of

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            McKusick, Karels      Design of a General Purpose Memory ...

            memory that  is  needed.  The  range  of  sizes  for  memory
            requests  should not be constrained. The free routine should
            take a pointer to the storage being freed,  and  should  not
            require additional information such as the size of the piece
            of memory being freed.

            2. Criteria for a Kernel Memory Allocator

                 The design specification for a kernel memory  allocator
            is similar to, but not identical to, the design criteria for
            a user level memory allocator. The  first  criterion  for  a
            memory  allocator  is  that it make good use of the physical
            memory. Good use of memory is  measured  by  the  amount  of
            memory  needed  to hold a set of allocations at any point in
            time. Percentage utilization is expressed as:
            Here, ``requested''tisitheisum=ofethermemory that  has  been
            requested  and  not yet freed. ``Required'' is the amount of
            memory that has been allocated for the pool from  which  the
            requests  are filled. An allocator requires more memory than
            requested because of fragmentation and  a  need  to  have  a
            ready  supply  of free memory for future requests. A perfect
            memory allocator would have a utilization of 100%. In  prac-
            tice, having a 50% utilization is considered good [Korn85].

                 Good memory utilization in the kernel is more important
            than  in  user processes. Because user processes run in vir-
            tual memory, unused parts of  their  address  space  can  be
            paged  out. Thus pages in the process address space that are
            part  of  the  ``required''  pool   that   are   not   being
            ``requested''  need  not tie up physical memory. Because the
            kernel is not paged, all pages in the ``required'' pool  are
            held by the kernel and cannot be used for other purposes. To
            keep the kernel utilization percentage as high as  possible,
            it is desirable to release unused memory in the ``required''
            pool rather than to hold it as is typically done  with  user
            processes.  Because  the  kernel can directly manipulate its
            own page maps, releasing unused memory is fast; a user  pro-
            cess must do a system call to release memory.

                 The most important criterion for a memory allocator  is
            that  it  be  fast.  Because  memory allocation is done fre-
            quently, a slow memory allocator  will  degrade  the  system
            performance.  Speed of allocation is more critical when exe-
            cuting in the kernel than in user code, because  the  kernel
            must  allocate  many  data structure that user processes can
            allocate cheaply on their run-time stack. In  addition,  the
            kernel  represents  the platform on which all user processes
            run, and if it is slow, it will degrade the  performance  of
            every process that is running.

                 Another problem with a slow memory  allocator  is  that
            programmers  of  frequently-used kernel interfaces will feel

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            Design of a General Purpose Memory ...      McKusick, Karels

            that they cannot afford to use it as  their  primary  memory
            allocator.  Instead they will build their own memory alloca-
            tor on top of the original by maintaining their own pool  of
            memory  blocks.  Multiple  allocators  reduce the efficiency
            with which memory is used. The kernel ends up with many dif-
            ferent  free  lists  of memory instead of a single free list
            from which all allocation can be drawn.  For  example,  con-
            sider  the  case of two subsystems that need memory. If they
            have their own free lists, the amount of memory tied  up  in
            the  two  lists  will  be  the sum of the greatest amount of
            memory that each of the two subsystems  has  ever  used.  If
            they  share a free list, the amount of memory tied up in the
            free list may be as low as the  greatest  amount  of  memory
            that  either  subsystem  used.  As  the number of subsystems
            grows, the savings from having a single free list grow.

            3. Existing User-level Implementations

                 There are many different algorithms and implementations
            of user-level memory allocators. A survey of those available
            on UNIX systems appeared in  [Korn85].  Nearly  all  of  the
            memory  allocators  tested  made  good use of memory, though
            most of them were too  slow  for  use  in  the  kernel.  The
            fastest memory allocator in the survey by nearly a factor of
            two was the memory allocator provided on  4.2BSD  originally
            written  by  Chris Kingsley at California Institute of Tech-
            nology. Unfortunately,  the  4.2BSD  memory  allocator  also
            wasted twice as much memory as its nearest competitor in the

                 The 4.2BSD user-level memory allocator works  by  main-
            taining a set of lists that are ordered by increasing powers
            of two. Each list contains a set of  memory  blocks  of  its
            corresponding size. To fulfill a memory request, the size of
            the request is rounded up to the next power of two. A  piece
            of memory is then removed from the list corresponding to the
            specified power of two and returned to the requester.  Thus,
            a  request  for a block of memory of size 53 returns a block
            from the 64-sized list. A typical memory allocation requires
            a  roundup  calculation  followed  by a linked list removal.
            Only if the list is empty is a real memory allocation  done.
            The  free operation is also fast; the block of memory is put
            back onto the list from which it came. The correct  list  is
            identified  by a size indicator stored immediately preceding
            the memory block.

            4. Considerations Unique to a Kernel Allocator

                 There are several special conditions  that  arise  when
            writing  a memory allocator for the kernel that do not apply
            to a user  process  memory  allocator.  First,  the  maximum
            memory  allocation  can  be  determined at the time that the
            machine is booted. This number is never more than the amount
            of  physical  memory  on  the machine, and is typically much

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            McKusick, Karels      Design of a General Purpose Memory ...

            less since a machine with all its memory  dedicated  to  the
            operating  system  is uninteresting to use. Thus, the kernel
            can statically allocate a set of data structures  to  manage
            its  dynamically  allocated  memory.  These  data structures
            never need to be expanded to  accommodate  memory  requests;
            yet,  if  properly  designed,  they need not be large. For a
            user process, the maximum amount of memory that may be allo-
            cated  is  a  function  of  the  maximum size of its virtual
            memory. Although it could allocate static data structures to
            manage  its  entire  virtual memory, even if they were effi-
            ciently encoded they would potentially be  huge.  The  other
            alternative  is  to  allocate  data  structures  as they are
            needed. However, that adds extra complications such  as  new
            failure  modes  if  it  cannot allocate space for additional
            structures  and  additional  mechanisms  to  link  them  all

                 Another special condition of the kernel memory  alloca-
            tor  is  that  it  can control its own address space. Unlike
            user processes that can only grow and shrink their  heap  at
            one  end,  the  kernel can keep an arena of kernel addresses
            and allocate pieces from that arena which it then  populates
            with  physical memory. The effect is much the same as a user
            process that has parts of its address space paged  out  when
            they  are  not in use, except that the kernel can explicitly
            control the set of pages allocated to its address space. The
            result  is  that  the ``working set'' of pages in use by the
            kernel exactly corresponds to the set of pages  that  it  is
            really using.

                 A final special condition that applies to the kernel is
            that  all  of the different uses of dynamic memory are known
            in advance. Each one of these uses of dynamic memory can  be
            assigned  a  type.  For  each type of dynamic memory that is
            allocated, the kernel can  provide  allocation  limits.  One
            reason  given for having separate allocators is that no sin-
            gle allocator could starve the rest of the kernel of all its
            available  memory and thus a single runaway client could not
            paralyze the system. By  putting  limits  on  each  type  of
            memory, the single general purpose memory allocator can pro-
            vide the same protection against memory starvation.-

                 Figure 1 shows the memory usage of the  kernel  over  a
            one day period on a general timesharing machine at Berkeley.
            The ``In Use'', ``Free'', and ``Mem Use'' fields are instan-
            taneous  values;  the  ``Requests''  field  is the number of
            allocations since system startup; the ``High Use'' field  is
            the  maximum  value  of  the  ``Mem Use'' field since system
            -One might seriously ask the question what good  it  is
            if ``only'' one subsystem within the kernel hangs if it
            is something like the network on  a  diskless  worksta-

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            Design of a General Purpose Memory ...      McKusick, Karels

                     |    Memory statistics by bucket size   |
                     |    Size       In Use   Free   Requests|
                     |         128    329      39    3129219 |
                     |         256      0       0          0 |
                     |         512      4       0         16 |
                     |        1024     17       5     648771 |
                     |        2048     13       0         13 |
                     |   2049-4096      0       0        157 |
                     |   4097-8192      2       0        103 |
                     |  8193-16384      0       0          0 |
                     | 16385-32768      1       0          1 |

               |             Memory statistics by type            |
               |   Type     In Use   Mem Use   High Use   Requests|
               |   mbuf        6        1K       17K      3099066 |
               |  devbuf      13       53K       53K           13 |
               |  socket      37        5K        6K         1275 |
               |   pcb        55        7K        8K         1512 |
               | routetbl    229       29K       29K         2424 |
               | fragtbl       0        0K        1K          404 |
               |  zombie       3        1K        1K        24538 |
               |  namei        0        0K        5K       648754 |
               | ioctlops      0        0K        1K           12 |
               | superblk     24       34K       34K           24 |
               |   temp        0        0K        8K          258 |

            Figure 1.  One day memory usage on a Berkeley time-sharing machine

            startup. The figure demonstrates that most  allocations  are
            for small objects. Large allocations occur infrequently, and
            are typically for long-lived objects such as buffers to hold
            the  superblock  for  a  mounted file system. Thus, a memory
            allocator only needs to be fast for small pieces of memory.

            5. Implementation of the Kernel Memory Allocator

                 In reviewing the available memory allocators,  none  of
            their  strategies  could  be used without some modification.
            The kernel memory allocator that  we  ended  up  with  is  a
            hybrid  of  the  fast memory allocator found in the 4.2BSD C
            library and a  slower  but  more-memory-efficient  first-fit

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            McKusick, Karels      Design of a General Purpose Memory ...


                 Small allocations are done using the  4.2BSD  power-of-
            two  list  strategy;  the typical allocation requires only a
            computation of the list to use and the removal of an element
            if it is available, so it is quite fast. Macros are provided
            to avoid the cost of a subroutine call. Only if the  request
            cannot  be fulfilled from a list is a call made to the allo-
            cator itself. To ensure that the allocator is always  called
            for large requests, the lists corresponding to large alloca-
            tions are always empty. Appendix A shows the data structures
            and implementation of the macros.

                 Similarly, freeing a block of memory can be done with a
            macro.  The  macro  computes  the list on which to place the
            request and puts it there. The free routine is  called  only
            if  the  block of memory is considered to be a large alloca-
            tion. Including the cost of  blocking  out  interrupts,  the
            allocation  and  freeing  macros  generate respectively only
            nine and sixteen (simple) VAX instructions.

                 Because of the inefficiency of power-of-two  allocation
            strategies  for  large  allocations, a different strategy is
            used for allocations larger than two kilobytes.  The  selec-
            tion  of two kilobytes is derived from our statistics on the
            utilization of memory within the kernel, that showed that 95
            to  98%  of  allocations are of size one kilobyte or less. A
            frequent caller of the memory allocator (the  name  transla-
            tion  function)  always requests a one kilobyte block. Addi-
            tionally the allocation method for large blocks is based  on
            allocating  pieces  of  memory in multiples of pages. Conse-
            quently the actual allocation  size  for  requests  of  size
            2 x pagesize or less are identical.- In 4.3BSD on  the  VAX,
            the  (software)  page size is one kilobyte, so two kilobytes
            is the smallest logical cutoff.

                 Large allocations are first rounded up to be a multiple
            of  the page size. The allocator then uses a first-fit algo-
            rithm to find space in the kernel address  arena  set  aside
            for  dynamic allocations. Thus a request for a five kilobyte
            piece of memory will use exactly five pages of memory rather
            than  eight  kilobytes  as  with the power-of-two allocation
            -To understand why this number is 2 x pagesize one  ob-
            serves  that the power-of-two algorithm yields sizes of
            1, 2, 4, 8, ... pages while the large  block  algorithm
            that allocates in multiples of pages yields sizes of 1,
            2, 3, 4, ...  pages.  Thus  for  allocations  of  sizes
            between  one  and  two  pages  both  algorithms use two
            pages; it is not until allocations of sizes between two
            and  three  pages  that  a difference emerges where the
            power-of-two algorithm will use four  pages  while  the
            large block algorithm will use three pages.

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            Design of a General Purpose Memory ...      McKusick, Karels

            strategy. When a large piece of memory is freed, the  memory
            pages  are returned to the free memory pool, and the address
            space is returned to the kernel address arena  where  it  is
            coalesced with adjacent free pieces.

                 Another technique to improve  both  the  efficiency  of
            memory utilization and the speed of allocation is to cluster
            same-sized small allocations on a page. When a  list  for  a
            power-of-two  allocation  is  empty, a new page is allocated
            and divided into pieces of the needed  size.  This  strategy
            speeds future allocations as several pieces of memory become
            available as a result of the call into the allocator.

                 Because the size is  not  specified  when  a  block  of
            memory  is freed, the allocator must keep track of the sizes
            of the pieces it has handed out. The 4.2BSD user-level allo-
            cator  stores the size of each block in a header just before
            the allocation. However, this strategy  doubles  the  memory
            requirement  for  allocations  that  require a power-of-two-
            sized block. Therefore, instead of storing the size of  each
            piece  of memory with the piece itself, the size information
            is associated with the memory page. Figure 2 shows  how  the
            kernel  determines  the  size  of  a piece of memory that is
            being freed, by calculating the page in  which  it  resides,
            and looking up the size associated with that page. Eliminat-
            ing the cost of the overhead per piece improved  utilization
            far  more than expected. The reason is that many allocations
            in the kernel are for blocks of memory whose size is exactly
            a  power  of  two. These requests would be nearly doubled if
            the user-level strategy were used. Now they can be  accommo-
            dated with no wasted memory.

                 The allocator can be called both from the top  half  of
            the  kernel,  which  is willing to wait for memory to become
            available, and from the interrupt  routines  in  the  bottom
            half  of  the  kernel  that cannot wait for memory to become
            available. Clients indicate their willingness (and  ability)
            to  wait  with a flag to the allocation routine. For clients
            that are willing to wait,  the  allocator  guarrentees  that
            their request will succeed. Thus, these clients can need not
            check the return value from the allocator. If memory is una-
            vailable and the client cannot wait, the allocator returns a
            null pointer. These clients must be prepared  to  cope  with
            this  (hopefully infrequent) condition (usually by giving up
            and hoping to do better later).

            6. Results of the Implementation

                 The new memory allocator was written about a year  ago.
            Conversion from the old memory allocators to the new alloca-
            tor has been going on ever since. Many of the  special  pur-
            pose  allocators  have  been  eliminated. This list includes
            calloc(), wmemall(), and zmemall(). Many of the special pur-
            pose memory allocators built on top of other allocators have

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            McKusick, Karels      Design of a General Purpose Memory ...

            also been eliminated. For example, the  allocator  that  was
            built on top of the buffer pool allocator geteblk() to allo-
            cate  pathname  buffers  in  namei()  has  been  eliminated.
            Because  the  typical  allocation  is so fast, we have found
            that none of the special purpose pools are  needed.  Indeed,
            the  allocation  is  about  the same as the previous cost of
            allocating buffers from the  network  pool  (mbufs).  Conse-
            quently  applications  that used to allocate network buffers
            for their own uses have been switched over to using the gen-
            eral  purpose  allocator  without  increasing  their running

                 Quantifying the performance of the allocator is  diffi-
            cult  because it is hard to measure the amount of time spent
            allocating and freeing  memory  in  the  kernel.  The  usual
            approach  is to compile a kernel for profiling and then com-
            pare the running time of the routines that  implemented  the
            old abstraction versus those that implement the new one. The
            old routines are difficult to  quantify  because  individual
            routines  were  used for more than one purpose. For example,
            the geteblk() routine was used both to allocate one kilobyte
            memory  blocks  and  for  its  intended purpose of providing
            buffers to the filesystem.  Differentiating  these  uses  is
            often  difficult.  To  get  a  measure of the cost of memory
            allocation before putting in our new allocator, we summed up
            the  running  time  of all the routines whose exclusive task
            was memory allocation. To this total we added  the  fraction
            of the running time of the multi-purpose routines that could
            clearly be  identified  as  memory  allocation  usage.  This
            number  showed  that approximately three percent of the time
            spent in the kernel could be accounted to memory allocation.

                 The new allocator is difficult to measure  because  the
            usual  case  of  the  memory  allocator  is implemented as a
            macro. Thus, its running time is a  small  fraction  of  the
            running time of the numerous routines in the kernel that use
            it. To get a bound on the cost, we changed the macro  always
            to call the memory allocation routine. Running in this mode,
            the memory allocator accounted for six percent of  the  time
            spent  in  the kernel. Factoring out the cost of the statis-
            tics collection and the subroutine  call  overhead  for  the
            cases  that could normally be handled by the macro, we esti-
            mate that the allocator would account for at most four  per-
            cent of time in the kernel. These measurements show that the
            new allocator does not introduce  significant  new  run-time

                 The other major success has been in  keeping  the  size
            information  on  a per-page basis. This technique allows the
            most frequently requested  sizes  to  be  allocated  without
            waste. It also reduces the amount of bookkeeping information
            associated with the allocator to four kilobytes of  informa-
            tion  per  megabyte  of  memory under management (with a one
            kilobyte page size).

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            Design of a General Purpose Memory ...      McKusick, Karels

                                          define m0 |
                                          [ box invis ht 16 wid 32 with .sw at 0,0
                                          line  from 4,12 to 4,4
                                          line  from 8,12 to 8,4
                                          line  from 12,12 to 12,4
                                          line  from 16,12 to 16,4
                                          line  from 20,12 to 20,4
                                          line  from 24,12 to 24,4
                                          line  from 28,12 to 28,4
                                          line  from 0,16 to 0,0
                                          line  from 0,8 to 32,8
                                          ] |

                                          define m1 |
                                          [ box invis ht 16 wid 32 with .sw at 0,0
                                          line  from 8,12 to 8,4
                                          line  from 16,12 to 16,4
                                          line  from 24,12 to 24,4
                                          line  from 0,8 to 32,8
                                          line  from 0,16 to 0,0
                                          ] |

                                          define m2 |
                                          [ box invis ht 16 wid 32 with .sw at 0,0
                                          line  from 0,8 to 32,8
                                          line  from 0,16 to 0,0
                                          ] |

                                          define m3 |
                                          [ box invis ht 16 wid 31 with .sw at 0,0
                                          line  from 15,12 to 15,4
                                          line  from 0,8 to 31,8
                                          line  from 0,16 to 0,0
                                          ] |

                                          box invis ht 212 wid 580 with .sw at 0,0
                                          "kernel memory pages" at 168,204
                                          "Legend:" at 36,144
                                          "cont - continuation of previous page" at 28,112 ljust
                                          "free - unused page" at 28,128 ljust
                                          "Usage:" at 34,87
                                          "memsize(addr)" at 36,71 ljust
                                          "char *addr;" at 66,56 ljust
                                          "{" at 36,43 ljust
                                          "return(kmemsizes[(addr - kmembase) - PAGESIZE]);" at 66,29 ljust
                                          "}" at 36,8 ljust
                                          line  from 548,192 to 548,176
                                          line  from 548,184 to 580,184 dotted
                                          "1024," at 116,168
                                          "256," at 148,168
                                          "512," at 180,168
                                          "3072," at 212,168
                                          "cont," at 276,168
                                          "cont," at 244,168
                                          "128," at 308,168
            Summer USENIX '88           304    San Francisco, June 20-24
                                          "128," at 340,168
                                          "free," at 372,168

            McKusick, Karels      Design of a General Purpose Memory ...

                                          "cont," at 404,168
                                          "128," at 436,168
                                          "1024," at 468,168
                                          "free," at 500,168
                                          "cont," at 532,168
                                          "cont," at 564,168
                                          m2 with .nw at 100,192
                                          m1 with .nw at 132,192
                                          m3 with .nw at 164,192
                                          m2 with .nw at 196,192
                                          m2 with .nw at 228,192
                                          m2 with .nw at 260,192
                                          m0 with .nw at 292,192
                                          m0 with .nw at 324,192
                                          m2 with .nw at 356,192
                                          m2 with .nw at 388,192
                                          m0 with .nw at 420,192
                                          m2 with .nw at 452,192
                                          m2 with .nw at 484,192
                                          m2 with .nw at 516,192
                                          "kmemsizes[] = {" at 100,168 rjust
                                          "char *kmembase" at 97,184 rjust
                     Figure 2.  Calculation of allocation size

            7. Future Work

                 Our next project is to convert many of the static  ker-
            nel  tables  to  be  dynamically  allocated.  Static  tables
            include the process table, the file  table,  and  the  mount
            table.  Making  these tables dynamic will have two benefits.
            First, it will reduce the amount  of  memory  that  must  be
            statically allocated at boot time. Second, it will eliminate
            the arbitrary upper limit imposed by the current static siz-
            ing  (although a limit will be retained to constrain runaway
            clients). Other researchers have already  shown  the  memory
            savings achieved by this conversion [Rodriguez88].

                 Under the current implementation, memory is never moved
            from  one size list to another. With the 4.2BSD memory allo-
            cator this causes problems, particularly for  large  alloca-
            tions  where  a  process may use a quarter megabyte piece of
            memory once, which is then never  available  for  any  other
            size  request.  In our hybrid scheme, memory can be shuffled
            between large requests so that large blocks  of  memory  are
            never  stranded  as they are with the 4.2BSD allocator. How-
            ever, pages allocated to small requests are  allocated  once
            to  a  particular  size  and  never changed thereafter. If a
            burst of requests came in for a particular size,  that  size
            would  acquire  a large amount of memory that would then not
            be available for other future requests.

                 In practice, we do not find that the free lists  become
            too  large. However, we have been investigating ways to han-
            dle such problems if they occur in the future.  Our  current

            Summer USENIX '88           305    San Francisco, June 20-24

            Design of a General Purpose Memory ...      McKusick, Karels

            investigations involve a routine that can run as part of the
            idle loop that would sort the elements on each of  the  free
            lists into order of increasing address. Since any given page
            has only one size of elements allocated from it, the  effect
            of  the  sorting  would  be  to  sort the list into distinct
            pages. When all the pieces of a page became free,  the  page
            itself  could  be  released back to the free pool so that it
            could be allocated to another purpose. Although there is  no
            guarantee that all the pieces of a page would ever be freed,
            most allocations are short-lived, lasting only for the dura-
            tion of an open file descriptor, an open network connection,
            or a system call. As new allocations would be made from  the
            page  sorted  to  the  front of the list, return of elements
            from pages at the back would eventually allow pages later in
            the list to be freed.

                 Two of the traditional UNIX memory allocators remain in
            the  current  system.  The  terminal  subsystem  uses clists
            (character lists). That part of the system  is  expected  to
            undergo  major  revision  within the next year or so, and it
            will probably be changed to use mbufs as it is  merged  into
            the  network  system. The other major allocator that remains
            is getblk(), the routine that manages the filesystem  buffer
            pool  memory  and  associated  control information. Only the
            filesystem uses getblk() in the current system;  it  manages
            the  constant-sized  buffer  pool.  We  plan  to  merge  the
            filesystem buffer cache into  the  virtual  memory  system's
            page cache in the future. This change will allow the size of
            the buffer pool to be changed according to memory load,  but
            will  require  a  policy  for  balancing  memory  needs with
            filesystem cache performance.

            8. Acknowledgments

                 In the spirit of community support, we have made  vari-
            ous  versions  of our allocator available to our test sites.
            They have been busily burning it in and giving  us  feedback
            on their experiences. We acknowledge their invaluable input.
            The feedback from the Usenix program committee on  the  ini-
            tial   draft  of  our  paper  suggested  numerous  important

            9. References

            Korn85       David Korn, Kiem-Phong Vo,  ``In  Search  of  a
                         Better  Malloc''  Proceedings  of  the Portland
                         Usenix Conference, pp 489-506, June 1985.

            McKusick85   M. McKusick, M. Karels, S.  Leffler,  ``Perfor-
                         mance  Improvements and Functional Enhancements
                         in 4.3BSD'' Proceedings of the Portland  Usenix
                         Conference, pp 519-531, June 1985.

            Summer USENIX '88           306    San Francisco, June 20-24

            McKusick, Karels      Design of a General Purpose Memory ...

            Rodriguez88  Robert Rodriguez, Matt Koehler,  Larry  Palmer,
                         Ricky  Palmer,  ``A Dynamic UNIX Operating Sys-
                         tem'' Proceedings of the San  Francisco  Usenix
                         Conference, June 1988.

            Thompson78   Ken Thompson, ``UNIX Implementation'' Bell Sys-
                         tem  Technical Journal, volume 57, number 6, pp
                         1931-1946, 1978.

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            Design of a General Purpose Memory ...      McKusick, Karels

            10. Appendix A - Implementation Details

             * Constants for setting the parameters of the kernel memory allocator.
             * 2 ** MINBUCKET is the smallest unit of memory that will be
             * allocated. It must be at least large enough to hold a pointer.
             * Units of memory less or equal to MAXALLOCSAVE will permanently
             * allocate physical memory; requests for these size pieces of memory
             * are quite fast. Allocations greater than MAXALLOCSAVE must
             * always allocate and free physical memory; requests for these size
             * allocations should be done infrequently as they will be slow.
             * Constraints: CLBYTES <= MAXALLOCSAVE <= 2 ** (MINBUCKET + 14)
             * and MAXALLOCSIZE must be a power of two.
            #define MINBUCKET              4                   /* 4 => min allocation of 16 bytes */
            #define MAXALLOCSAVE           (2 * CLBYTES)

             * Maximum amount of kernel dynamic memory.
             * Constraints: must be a multiple of the pagesize.
            #define MAXKMEM                (1024 * PAGESIZE)

             * Arena for all kernel dynamic memory allocation.
             * This arena is known to start on a page boundary.
            extern char kmembase[MAXKMEM];

             * Array of descriptors that describe the contents of each page
            struct kmemsizes {
                       short     ks-indx;            /* bucket index, size of small allocations */
                       u-short   ks-pagecnt;         /* for large allocations, pages allocated */
            } kmemsizes[MAXKMEM / PAGESIZE];

             * Set of buckets for each size of memory block that is retained
            struct kmembuckets {
                       caddr-t kb-next;              /* list of free blocks */
            } bucket[MINBUCKET + 16];

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            McKusick, Karels      Design of a General Purpose Memory ...

             * Macro to convert a size to a bucket index. If the size is constant,
             * this macro reduces to a compile time constant.
            #define MINALLOCSIZE           (1 << MINBUCKET)
            #define BUCKETINDX(size) \
                       (size) <= (MINALLOCSIZE * 128) \
                                 ? (size) <= (MINALLOCSIZE * 8) \
                                           ? (size) <= (MINALLOCSIZE * 2) \
                                                     ? (size) <= (MINALLOCSIZE * 1) \
                                                               ? (MINBUCKET + 0) \
                                                               : (MINBUCKET + 1) \
                                                     : (size) <= (MINALLOCSIZE * 4) \
                                                               ? (MINBUCKET + 2) \
                                                               : (MINBUCKET + 3) \
                                           : (size) <= (MINALLOCSIZE* 32) \
                                                     ? (size) <= (MINALLOCSIZE * 16) \
                                                               ? (MINBUCKET + 4) \
                                                               : (MINBUCKET + 5) \
                                                     : (size) <= (MINALLOCSIZE * 64) \
                                                               ? (MINBUCKET + 6) \
                                                               : (MINBUCKET + 7) \
                                 : (size) <= (MINALLOCSIZE * 2048) \
                                           /* etc ... */

             * Macro versions for the usual cases of malloc/free
            #define MALLOC(space, cast, size, flags) { \
                       register struct kmembuckets *kbp = &bucket[BUCKETINDX(size)]; \
                       long s = splimp(); \
                       if (kbp->kb-next == NULL) { \
                                 (space) = (cast)malloc(size, flags); \
                       } else { \
                                 (space) = (cast)kbp->kb-next; \
                                 kbp->kb-next = *(caddr-t *)(space); \
                       } \
                       splx(s); \

            #define FREE(addr) { \
                       register struct kmembuckets *kbp; \
                       register struct kmemsizes *ksp = \
                                 &kmemsizes[((addr) - kmembase) / PAGESIZE]; \
                       long s = splimp(); \
                       if (1 << ksp->ks-indx > MAXALLOCSAVE) { \
                                 free(addr); \
                       } else { \
                                 kbp = &bucket[ksp->ks-indx]; \
                                 *(caddr-t *)(addr) = kbp->kb-next; \
                                 kbp->kb-next = (caddr-t)(addr); \
                       } \
                       splx(s); \

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            Design of a General Purpose Memory ...      McKusick, Karels

            Summer USENIX '88           310    San Francisco, June 20-24

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