TREK(6) BSD Reference Manual TREK(6)
trek - trekkie game
trek is a game of space glory and war. Below is a summary of commands. For complete documentation, see Star Trek by Eric Allman. The game will ask you what length game you would like. Valid responses are "short", "medium", and "long". You may also type "restart", which restarts a previously saved game. You will then be prompted for the skill, to which you must respond "novice", "fair", "good", "expert", "commodore", or "impossible". You should normally start out with novice and work up. In general, throughout the game, if you forget what is appropriate the game will tell you what it expects if you just type in a question mark.
abandon capture cloak up/down computer request; ... damages destruct dock dump (save game to ./trek.dump) help impulse course distance lrscan move course distance phasers automatic amount phasers manual amt1 course1 spread1 ... ram course distance rest time shields up/down srscan [yes/no] terminate yes/no torpedo course [yes/no] [burst angle] undock visual course warp warp_factor
"Star Trek", /usr/share/doc/usd/31.trek/.
Eric Allman MirOS BSD #10-current December 30, 1993 1
Generated on 2016-04-09 20:35:54 by $MirOS: src/scripts/roff2htm,v 1.83 2016/03/26 23:38:28 tg Exp $
These manual pages and other documentation are copyrighted by their respective writers;
their source is available at our CVSweb,
AnonCVS, and other mirrors. The rest is Copyright © 2002–2016 The MirOS Project, Germany.
This product includes material provided by mirabilos.
This manual page’s HTML representation is supposed to be valid XHTML/1.1; if not, please send a bug report – diffs preferred.