MirBSD manpage: trek(6)

TREK(6)                      BSD Reference Manual                      TREK(6)

NAME

     trek - trekkie game

SYNOPSIS

     trek

DESCRIPTION

     trek is a game of space glory and war. Below is a summary of commands.
     For complete documentation, see Star Trek by Eric Allman.

     The game will ask you what length game you would like. Valid responses
     are "short", "medium", and "long". You may also type "restart", which
     restarts a previously saved game. You will then be prompted for the
     skill, to which you must respond "novice", "fair", "good", "expert",
     "commodore", or "impossible". You should normally start out with novice
     and work up.

     In general, throughout the game, if you forget what is appropriate the
     game will tell you what it expects if you just type in a question mark.

COMMAND SUMMARY

     abandon
     capture
     cloak up/down
     computer request; ...
     damages
     destruct
     dock
     dump (save game to ./trek.dump)
     help
     impulse course distance
     lrscan
     move course distance
     phasers automatic amount
     phasers manual amt1 course1 spread1 ...
     ram course distance
     rest time
     shields up/down
     srscan [yes/no]
     terminate yes/no
     torpedo course [yes/no] [burst angle]
     undock
     visual course
     warp warp_factor

SEE ALSO

     Eric Allman, Star Trek, 31.trek(USD).

AUTHORS

     Eric Allman

MirBSD #10-current            December 30, 1993                              1

Generated on 2021-12-07 11:28:18 by $MirOS: src/scripts/roff2htm,v 1.103 2021/01/23 20:24:35 tg Exp $ — This product includes material provided by mirabilos.

These manual pages and other documentation are copyrighted by their respective writers; their sources are available at the project’s CVSweb, AnonCVS and other mirrors. The rest is Copyright © 2002–2021 MirBSD.

This manual page’s HTML representation is supposed to be valid XHTML/1.1; if not, please send a bug report — diffs preferred.