BATTLESTAR(6) BSD Reference Manual BATTLESTAR(6)
NAME
battlestar - a tropical adventure game
SYNOPSIS
battlestar [-r] [saved-file]
DESCRIPTION
battlestar is an adventure game in the classic style. However, it's
slightly less of a puzzle and more a game of exploration. There are a few
magical words in the game, but on the whole, simple English should suf-
fice to make one's desires understandable to the parser.
THE SETTING
In the days before the darkness came, when battlestars ruled the
heavens...
Three He made and gave them to His daughters,
Beautiful nymphs, the goddesses of the waters.
One to bring good luck and simple feats of wonder,
Two to wash the lands and churn the waves asunder,
Three to rule the world and purge the skies with thunder.
In those times great wizards were known and their powers were beyond be-
lief. They could take any object from thin air, and, uttering the word
'su' could disappear.
In those times men were known for their lust for gold and desire to wear
fine weapons. Swords and coats of mail were fashioned that could with-
stand a laser blast.
But when the darkness fell, the rightful reigns were toppled. Swords and
helms and heads of state went rolling across the grass. The entire fleet
of battlestars was reduced to a single ship.
SAMPLE COMMANDS
take --- take an object
drop --- drop an object
wear --- wear an object you are holding
draw --- carry an object you are wearing
put on --- take an object and wear it
take off -- draw an object and drop it
throw <object> <direction>
IMPLIED OBJECTS
>-: take watermelon
watermelon:
Taken.
>-: eat
watermelon:
Eaten.
>-: take knife and sword and apple, drop all
knife:
Taken.
broadsword:
Taken.
apple:
Taken.
knife:
Dropped.
broadsword:
Dropped.
apple:
Dropped.
>-: get
knife:
Taken.
Notice that the "shadow" of the next word stays around if you want to
take advantage of it. That is, saying "take knife" and then "drop" will
drop the knife you just took.
SCORE & INVEN
The two commands "score" and "inven" will print out your current status
in the game.
SAVING A GAME
The command "save" will save your game in a file called ~/Bstar by de-
fault. You can recover a saved game by using the -r option when you start
up the game, or by giving the name of the saved file as an argument. Save
files will be saved to and restored from your home directory unless a
path is specified - i.e., "battlestar -r savedgame" will look for
~/savedgame, but "battlestar -r ./savedgame" will look in the current
directory. "battlestar -r" will look for the default file, ~/Bstar.
DIRECTIONS
The compass directions N, S, E, and W can be used if you have a compass.
If you don't have a compass, you'll have to say R, L, A, or B, which
stand for Right, Left, Ahead, and Back. Directions printed in room
descriptions are always printed in R, L, A, & B relative directions.
AUTHORS
David Riggle <riggle.pa@xerox.arpa>
INSPIRATION & ASSISTANCE
Chris Guthrie (chris%ucbcory@berkeley.arpa)
Peter Da Silva
Kevin Brown
Edward Wang (edward%ucbarpa@berkeley.arpa)
Ken Arnold & Company
HISTORY
I wrote Battlestar in 1979 in order to experiment with the niceties of
the C Language. Most interesting things that happen in the game are
hardwired into the code, so don't send me any hate mail about it! In-
stead, enjoy art for art's sake!
BUGS
Finite.
MirBSD #10-current May 31, 1993 1