MirOS Manual: drand48(3), erand48(3), jrand48(3), lcong48(3), lrand48(3), mrand48(3), nrand48(3), rand48(3), seed48(3), srand48(3)

RAND48(3)                  BSD Programmer's Manual                   RAND48(3)

NAME

     drand48, erand48, lrand48, nrand48, mrand48, jrand48, srand48, seed48,
     lcong48 - pseudo-random number generators and initialization routines

SYNOPSIS

     #include <stdlib.h>

     double
     drand48(void);

     double
     erand48(unsigned short xseed[3]);

     long
     lrand48(void);

     long
     nrand48(unsigned short xseed[3]);

     long
     mrand48(void);

     long
     jrand48(unsigned short xseed[3]);

     void
     srand48(long seed);

     unsigned short *
     seed48(unsigned short xseed[3]);

     void
     lcong48(unsigned short p[7]);

DESCRIPTION

     The rand48() family of functions generates pseudo-random numbers using a
     linear congruential algorithm working on integers 48 bits in size. The
     particular formula employed is r(n+1) = (a * r(n) + c) mod m where the
     default values are for the multiplicand a = 0xfdeece66d = 25214903917 and
     the addend c = 0xb = 11. The modulus is always fixed at m = 2 ** 48. r(n)
     is called the seed of the random number generator.

     For all the six generator routines described next, the first computation-
     al step is to perform a single iteration of the algorithm.

     drand48() and erand48() return values of type double. The full 48 bits of
     r(n+1) are loaded into the mantissa of the returned value, with the ex-
     ponent set such that the values produced lie in the interval [0.0, 1.0].

     lrand48() and nrand48() return values of type long in the range [0,
     2**31-1]. The high-order (31) bits of r(n+1) are loaded into the lower
     bits of the returned value, with the topmost (sign) bit set to zero.

     mrand48() and jrand48() return values of type long in the range [-2**31,
     2**31-1]. The high-order (32) bits of r(n+1) are loaded into the returned
     value.

     drand48(), lrand48(), and mrand48() use an internal buffer to store r(n).
     For these functions the initial value of r(0) = 0x1234abcd330e =
     20017429951246.

     On the other hand, erand48(), nrand48(), and jrand48() use a user-
     supplied buffer to store the seed r(n), which consists of an array of 3
     shorts, where the zeroth member holds the least significant bits.
     All functions share the same multiplicand and addend.

     srand48() is used to initialize the internal buffer r(n) of drand48(),
     lrand48(), and mrand48() such that the 32 bits of the seed value are
     copied into the upper 32 bits of r(n), with the lower 16 bits of r(n) ar-
     bitrarily being set to 0x330e. Additionally, the constant multiplicand
     and addend of the algorithm are reset to the default values given above.

     seed48() also initializes the internal buffer r(n) of drand48(),
     lrand48(), and mrand48(), but here all 48 bits of the seed can be speci-
     fied in an array of 3 shorts, where the zeroth member specifies the
     lowest bits. Again, the constant multiplicand and addend of the algorithm
     are reset to the default values given above. seed48() returns a pointer
     to an array of 3 shorts which contains the old seed. This array is stati-
     cally allocated, so its contents are lost after each new call to
     seed48().

     Finally, lcong48() allows full control over the multiplicand and addend
     used in drand48(), erand48(), lrand48(), nrand48(), mrand48(), and
     jrand48(), and the seed used in drand48(), lrand48(), and mrand48(). An
     array of 7 shorts is passed as parameter; the first three shorts are used
     to initialize the seed; the second three are used to initialize the mul-
     tiplicand; and the last short is used to initialize the addend. It is
     thus not possible to use values greater than 0xffff as the addend.

     Note that all three methods of seeding the random number generator always
     also set the multiplicand and addend for any of the six generator calls.

     For a more powerful random number generator, see random(3).

SEE ALSO

     arc4random(3), rand(3), random(3)

AUTHORS

     Martin Birgmeier

MirOS BSD #10-current          October 8, 1993                               1

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