MirBSD manpage: glXCopyContext(3)


GLXCOPYCONTEXT()    UNIX Programmer's Manual     GLXCOPYCONTEXT()

NAME

     glXCopyContext - copy state from one rendering context to
     another

C SPECIFICATION

     void glXCopyContext( Display *dpy,
                          GLXContext src,
                          GLXContext dst,
                          unsigned long mask )

PARAMETERS

     dpy   Specifies the connection to the X server.

     src   Specifies the source context.

     dst   Specifies the destination context.

     mask  Specifies which portions of src state are to be copied
           to dst.

DESCRIPTION

     glXCopyContext copies selected groups of state variables
     from src to dst. mask indicates which groups of state vari-
     ables are to be copied. mask contains the bitwise OR of the
     same symbolic names that are passed to the GL command
     glPushAttrib. The single symbolic constant
     GL_ALL_ATTRIB_BITS can be used to copy the maximum possible
     portion of rendering state.

     The copy can be done only if the renderers named by src and
     dst share an address space. Two rendering contexts share an
     address space if both are nondirect using the same server,
     or if both are direct and owned by a single process. Note
     that in the nondirect case it is not necessary for the cal-
     ling threads to share an address space, only for their
     related rendering contexts to share an address space.

     Not all values for GL state can be copied. For example,
     pixel pack and unpack state, render mode state, and select
     and feedback state are not copied. The state that can be
     copied is exactly the state that is manipulated by the GL
     command
     glPushAttrib.

     An implicit glFlush is done by glXCopyContext if src is the
     current context for the calling thread.

NOTES

     A process is a single execution environment, implemented in
     a single address space, consisting of one or more threads.

MirBSD #10-current     Printed 2021-12-07                       1

GLXCOPYCONTEXT()    UNIX Programmer's Manual     GLXCOPYCONTEXT()

     A thread is one of a set of subprocesses that share a single
     address space, but maintain separate program counters, stack
     spaces, and other related global data. A thread that is the
     only member of its subprocess group is equivalent to a pro-
     cess.

ERRORS

     BadMatch is generated if rendering contexts src and dst do
     not share an address space or were not created with respect
     to the same screen.

     BadAccess is generated if dst is current to any thread
     (including the calling thread) at the time glXCopyContext is
     called.

     GLXBadCurrentWindow is generated if src is the current con-
     text and the current drawable is a window that is no longer
     valid.

     GLXBadContext is generated if either src or dst is not a
     valid GLX context.

SEE ALSO

     glPushAttrib, glXCreateContext, glXIsDirect

MirBSD #10-current     Printed 2021-12-07                       2

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