GLTEXSUBIMAGE3D(3G) UNIX Programmer's Manual GLTEXSUBIMAGE3D(3G)
NAME
glTexSubImage3D - specify a three-dimensional texture subim-
age
C SPECIFICATION
void glTexSubImage3D( GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset,
GLsizei width,
GLsizei height,
GLsizei depth,
GLenum format,
GLenum type,
const GLvoid *pixels )
PARAMETERS
target Specifies the target texture. Must be
GL_TEXTURE_3D.
level Specifies the level-of-detail number. Level 0 is
the base image level. Level n is the nth mipmap
reduction image.
xoffset Specifies a texel offset in the x direction within
the texture array.
yoffset Specifies a texel offset in the y direction within
the texture array.
zoffset Specifies a texel offset in the z direction within
the texture array.
width Specifies the width of the texture subimage.
height Specifies the height of the texture subimage.
depth Specifies the depth of the texture subimage.
format Specifies the of the pixel data. The following
symbolic values are accepted: GL_COLOR_INDEX,
GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB,
GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and
GL_LUMINANCE_ALPHA.
type Specifies the data type of the pixel data. The fol-
lowing symbolic values are accepted:
GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP,
GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT,
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GLTEXSUBIMAGE3D(3G) UNIX Programmer's Manual GLTEXSUBIMAGE3D(3G)
GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2,
GL_UNSIGNED_BYTE_2_3_3_REV,
GL_UNSIGNED_SHORT_5_6_5,
GL_UNSIGNED_SHORT_5_6_5_REV,
GL_UNSIGNED_SHORT_4_4_4_4,
GL_UNSIGNED_SHORT_4_4_4_4_REV,
GL_UNSIGNED_SHORT_5_5_5_1,
GL_UNSIGNED_SHORT_1_5_5_5_REV,
GL_UNSIGNED_INT_8_8_8_8,
GL_UNSIGNED_INT_8_8_8_8_REV,
GL_UNSIGNED_INT_10_10_10_2, and
GL_UNSIGNED_INT_2_10_10_10_REV.
pixels Specifies a pointer to the image data in memory.
DESCRIPTION
Texturing maps a portion of a specified texture image onto
each graphical primitive for which texturing is enabled. To
enable and disable three-dimensional texturing, call
glEnable and glDisable with argument GL_TEXTURE_3D.
glTexSubImage3D redefines a contiguous subregion of an
existing three-dimensional texture image. The texels refer-
enced by pixels replace the portion of the existing texture
array with x indices xoffset and xoffset + width - 1,
inclusive, y indices yoffset and yoffset + height - 1,
inclusive, and z indices zoffset and zoffset + depth - 1,
inclusive. This region may not include any texels outside
the range of the texture array as it was originally speci-
fied. It is not an error to specify a subtexture with zero
width, height, or depth but such a specification has no
effect.
NOTES
glTexSubImage3D is available only if the GL version is 1.2
or greater.
Texturing has no effect in color index mode.
glPixelStore and glPixelTransfer modes affect texture images
in exactly the way they affect glDrawPixels.
Formats GL_BGR, and GL_BGRA and types
GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV,
GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV,
GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV,
GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV,
GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV,
GL_UNSIGNED_INT_10_10_10_2, and
GL_UNSIGNED_INT_2_10_10_10_REV are available only if the GL
version is 1.2 or greater.
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GLTEXSUBIMAGE3D(3G) UNIX Programmer's Manual GLTEXSUBIMAGE3D(3G)
When the GL_ARB_multitexture extension is supported,
glTexSubImage3D specifies a three-dimensional sub texture
for the current texture unit, specified with
glActiveTextureARB.
When the GL_ARB_imaging extension is supported, the RGBA
components specified in pixels may be processed by the imag-
ing pipeline. See glTexImage3D for specific details.
ERRORS
GL_INVALID_ENUM is generated if target is not GL_TEXTURE_3D.
GL_INVALID_OPERATION is generated if the texture array has
not been defined by a previous glTexImage3D operation.
GL_INVALID_VALUE is generated if level is less than 0.
GL_INVALID_VALUE may be generated if level is greater than
log2max, where max is the returned value of
GL_MAX_TEXTURE_SIZE.
GL_INVALID_VALUE is generated if xoffset < -b,
(xoffset + width) > (w - b), yoffset < -b, or
(yoffset + height) > (h - b), or zoffset < -b, or
(zoffset + depth) > (d - b), where w is the
GL_TEXTURE_WIDTH, h is the GL_TEXTURE_HEIGHT, d is the
GL_TEXTURE_DEPTH and b is the border width of the texture
image being modified. Note that w, h, and d include twice
the border width.
GL_INVALID_VALUE is generated if width, height, or depth is
less than 0.
GL_INVALID_ENUM is generated if format is not an accepted
constant.
GL_INVALID_ENUM is generated if type is not a type constant.
GL_INVALID_ENUM is generated if type is GL_BITMAP and format
is not GL_COLOR_INDEX.
GL_INVALID_OPERATION is generated if glTexSubImage3D is exe-
cuted between the execution of glBegin and the corresponding
execution of glEnd.
GL_INVALID_OPERATION is generated if type is one of
GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV,
GL_UNSIGNED_SHORT_5_6_5, or GL_UNSIGNED_SHORT_5_6_5_REV and
format is not GL_RGB.
GL_INVALID_OPERATION is generated if type is one of
GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV,
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GLTEXSUBIMAGE3D(3G) UNIX Programmer's Manual GLTEXSUBIMAGE3D(3G)
GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV,
GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV,
GL_UNSIGNED_INT_10_10_10_2, or
GL_UNSIGNED_INT_2_10_10_10_REV and format is neither GL_RGBA
nor GL_BGRA.
ASSOCIATED GETS
glGetTexImage
glIsEnabled with argument GL_TEXTURE_3D
SEE ALSO
glActiveTextureARB(3G), glCopyTexImage1D(3G),
glCopyTexImage2D(3G), glCopyTexSubImage1D(3G),
glCopyTexSubImage2D(3G), glCopyTexSubImage3D(3G),
glDrawPixels(3G), glPixelStore(3G), glPixelTransfer(3G),
glTexEnv(3G), glTexGen(3G), glTexImage1D(3G),
glTexImage2D(3G), glTexImage3D(3G), glTexSubImage1D(3G),
glTexSubImage2D(3G), glTexParameter(3G)
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