MirBSD manpage: glGenTextures(3)


GLGENTEXTURES(3G)   UNIX Programmer's Manual    GLGENTEXTURES(3G)

NAME

     glGenTextures - generate texture names

C SPECIFICATION

     void glGenTextures( GLsizei n,
                         GLuint *textures )

PARAMETERS

     n         Specifies the number of texture names to be gen-
               erated.

     textures  Specifies an array in which the generated texture
               names are stored.

DESCRIPTION

     glGenTextures returns n texture names in textures. There is
     no guarantee that the names form a contiguous set of
     integers; however, it is guaranteed that none of the
     returned names was in use immediately before the call to
     glGenTextures.

     The generated textures have no dimensionality; they assume
     the dimensionality of the texture target to which they are
     first bound (see glBindTexture).

     Texture names returned by a call to glGenTextures are not
     returned by subsequent calls, unless they are first deleted
     with glDeleteTextures.

NOTES

     glGenTextures is available only if the GL version is 1.1 or
     greater.

ERRORS

     GL_INVALID_VALUE is generated if n is negative.

     GL_INVALID_OPERATION is generated if glGenTextures is exe-
     cuted between the execution of glBegin and the corresponding
     execution of glEnd.

ASSOCIATED GETS

     glIsTexture

SEE ALSO

     glBindTexture(3G), glCopyTexImage1D(3G),
     glCopyTexImage2D(3G), glDeleteTextures(3G), glGet(3G),
     glGetTexParameter(3G), glTexImage1D(3G), glTexImage2D(3G),
     glTexImage3D(3G), glTexParameter(3G)

MirBSD #10-current     Printed 2021-12-07                       1

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