MirBSD manpage: glDrawElements(3)


GLDRAWELEMENTS(3G)  UNIX Programmer's Manual   GLDRAWELEMENTS(3G)

NAME

     glDrawElements - render primitives from array data

C SPECIFICATION

     void glDrawElements( GLenum mode,
                          GLsizei count,
                          GLenum type,
                          const GLvoid *indices )

PARAMETERS

     mode     Specifies what kind of primitives to render. Sym-
              bolic constants GL_POINTS, GL_LINE_STRIP,
              GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP,
              GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP,
              GL_QUADS, and GL_POLYGON are accepted.

     count    Specifies the number of elements to be rendered.

     type     Specifies the type of the values in indices. Must
              be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or
              GL_UNSIGNED_INT.

     indices  Specifies a pointer to the location where the
              indices are stored.

DESCRIPTION

     glDrawElements specifies multiple geometric primitives with
     very few subroutine calls. Instead of calling a GL function
     to pass each individual vertex, normal, texture coordinate,
     edge flag, or color, you can prespecify separate arrays of
     vertices, normals, and so on and use them to construct a
     sequence of primitives with a single call to glDrawElements.

     When glDrawElements is called, it uses count sequential ele-
     ments from an enabled array, starting at indices to con-
     struct a sequence of geometric primitives. mode specifies
     what kind of primitives are constructed, and how the array
     elements construct these primitives. If more than one array
     is enabled, each is used. If GL_VERTEX_ARRAY is not enabled,
     no geometric primitives are constructed.

     Vertex attributes that are modified by glDrawElements have
     an unspecified value after glDrawElements returns. For exam-
     ple, if GL_COLOR_ARRAY is enabled, the value of the current
     color is undefined after glDrawElements executes. Attributes
     that aren't modified maintain their previous values.

NOTES

     glDrawElements is available only if the GL version is 1.1 or
     greater.

MirBSD #10-current     Printed 2021-12-07                       1

GLDRAWELEMENTS(3G)  UNIX Programmer's Manual   GLDRAWELEMENTS(3G)

     glDrawElements is included in display lists. If
     glDrawElements is entered into a display list, the necessary
     array data (determined by the array pointers and enables) is
     also entered into the display list. Because the array
     pointers and enables are client-side state, their values
     affect display lists when the lists are created, not when
     the lists are executed.

ERRORS

     GL_INVALID_ENUM is generated if mode is not an accepted
     value.

     GL_INVALID_VALUE is generated if count is negative.

     GL_INVALID_OPERATION is generated if glDrawElements is exe-
     cuted between the execution of glBegin and the corresponding
     glEnd.

SEE ALSO

     glArrayElement(3G), glColorPointer(3G), glDrawArrays(3G),
     glDrawRangeElements(3G), glEdgeFlagPointer(3G),
     glGetPointerv(3G), glIndexPointer(3G),
     glInterleavedArrays(3G), glNormalPointer(3G),
     glTexCoordPointer(3G), glVertexPointer(3G)

MirBSD #10-current     Printed 2021-12-07                       2

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